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whoot.
  • Desktop AlertsFull-screen alerts on every staff computer, and a Get help button on every desk.From £50 a site a month
  • Venue ManagementTwo-way SMS to the people you need to reach, response pages and a live map.From £59 a month
  • Venue VoicePush-to-talk voice rooms for your teams, recorded and transcribed.£9 a month for each person who talks, with a minimum of five

Not sure which fits?

Schools usually start with Desktop Alerts. Venues and events choose Venue Management to reach the public, Venue Voice for their teams, or both.

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  • EducationSchools, colleges and universities.
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  • EventsConferences, exhibitions and one-off events.
  • Stadiums & sportGrounds, arenas and race days.
  • Hospitality & nightlifePubs, bars, clubs and hotels.

A lockdown or evacuation alert on every staff computer, Get help from any classroom, and a text to every parent.

Martyn's Law

The Terrorism (Protection of Premises) Act 2025 applies to premises that can hold 200 or more people. Our guide explains what the Act requires and how whoot. supports your obligations.

Standard tier
200 to 799 people
Enhanced tier
800 or more
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Products

  • Desktop AlertsFull-screen alerts on every staff computer, and a Get help button on every desk.
  • Venue ManagementTwo-way SMS to the people you need to reach, response pages and a live map.
  • Venue VoicePush-to-talk voice rooms for your teams, recorded and transcribed.

Solutions

  • EducationSchools, colleges and universities.
  • FestivalsGreenfield sites, camping and multi-day events.
  • EventsConferences, exhibitions and one-off events.
  • Stadiums & sportGrounds, arenas and race days.
  • Hospitality & nightlifePubs, bars, clubs and hotels.
  • Martyn's LawWhat the Act requires of qualifying premises, and how whoot. supports your obligations.
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Blog

Design · June 2026 · 4 min read

Messages and transcripts now share one timeline

We've rebuilt how messages and transcripts look in whoot. They now share a unified, real-time stream with speaker grouping, inline audio replay, live partials, and search across everything that's been said.

By whoot. team

Voice and text now live in one place instead of two

A room is a running conversation: people talk, people type, and the record of it should read like one continuous thread. Until now, transcripts and text messages felt like separate streams. We've rebuilt the activity panel from the ground up so they aren't.

Everything lives in one timeline. Voice transcripts, typed messages, and recording-only notes flow in chronological order, grouped by speaker into clean sessions with day dividers. A small icon tells you at a glance which is which: a mic for voice, a keyboard for text, and your own messages carry a subtle Signal Orange tint so the conversation is easy to follow.

Voice is finally first-class. Every spoken line carries a mini-waveform and a play button, so you can hear the exact audio without leaving the stream, or open the full replay to scrub, skip, and adjust volume. While a teammate is talking, their words stream in live with a pulsing indicator, then finalise the moment they release push-to-talk. Confidence and language cues surface only when they matter.

The timeline is built to read fast. Search every word in a room and jump straight to playback. Switch between Expanded bubbles for review and Compact rows for scanning. Square corners, flat inset rings, and JetBrains Mono on every timestamp: the redesign is unmistakably whoot., right down to the pixel.

Designed to be read at a glance

One stream carries every message type, with replay, live partials, and search built in.

One unified timeline
  • Voice transcripts, text messages, and recording notes in one stream
  • Grouped by speaker into sessions with clear day dividers
  • Auto-scrolls to the live moment: scroll up to review without losing your place
Voice, made legible
  • A mic, keyboard, or muted-mic icon tells voice from text from recording-only
  • Confidence dots surface only when a transcript dips below 85%
  • Language badges appear automatically for anything that isn't English
Replay inline
  • Every voice message carries a mini-waveform and a play button
  • Open the full replay for scrubbing, ±5s skips, and a volume slider
  • Speaker, room, and timestamp stay pinned to the audio
Transcribed live
  • Partial transcripts stream in real time while a teammate is talking
  • A pulsing emerald LIVE indicator marks the active utterance
  • The transcript finalises the instant push-to-talk is released
Search every word
  • Search across a room's messages and transcripts in one popover
  • Matches are highlighted, with speaker and timestamp on every result
  • Jump straight to playback from any voice result
Expanded or compact
  • Expanded bubbles for reading and review: full metadata, grouped by speaker
  • Compact rows for fast scanning: one dense line per utterance
  • A single toggle switches density without losing your position

Read, play back and search every message in one timeline.

Designed to match the rest of whoot.

The redesign follows the whoot. design system to the pixel. Corners are square everywhere, flat inset rings replace drop shadows, and every value is set in JetBrains Mono. Signal Orange is held back for the things that matter: your own messages and the live controls. The result is a stream that's dense where it needs to be, quiet where it doesn't, and instantly scannable throughout.

  • Square corners everywhere: zero border-radius, true to the whoot. design system
  • Ring-not-shadow elevation: flat inset rings instead of soft drop shadows
  • JetBrains Mono for every value: timestamps, durations, confidence, and language codes
  • Signal Orange is reserved for your own messages and live controls, never decoration
  • Speaker avatar chips, session headers, and day dividers make the stream scannable
  • Confidence and language cues appear only when they matter, never as clutter
  • A branded empty state: a waveform mark and a clear prompt, not a blank box

In this post

  • Voice transcripts and text messages in one chronological timeline
  • Tap any utterance to replay the exact audio inline
  • Live partial transcripts, confidence cues, and language badges
  • Search every word, and switch between Expanded and Compact density

Keep reading.

  • Speak a report instead of typing oneEmergency Response · September 2026 · Reporting a problem now takes a voice message and photos, not just a text box. Speak into the page and the recording is transcribed, summarised for the operator triaging it, and dropped into the voice room your team is already listening to. The same controls appear on the incident response page mid-alert.
  • The people who see a problem first don't work for youEmergency Response · September 2026 · A public reporting page behind the same QR code your sign-up links already use. Anyone can report a chained fire exit, a broken barrier, or behaviour that worries them. You write the questions, and every report lands in a triage queue where your team sets priority and owner.
  • See live location on an actual mapEmergency Response · August 2026 · During an incident, people who consent can share their position, and the incident map comes to life with live pings, movement trails, and a what3words square for every location. App users can share continuously in the background, with a pause control that is always one tap away.

See the new timeline for yourself

The redesigned activity panel is live for every whoot. team. Book a demo and watch the timeline fill in as people talk.

Book a demo

Or call 020 3856 8700.

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